Monday 3 January 2011

The Inspiration of the Game "Limbo"

The fundamentals of our film mainly consist of character that gives off a sense of loneliness. As our story continues the audience can see exactly how alone the main character actually is and how in a way even the infrastructure of everything he sees is created by his own mind. We hope that this will achieve a haunting effect as well as a comforting feeling as the main character hasn't realised it yet but he has created his perfect shelter and sanctuary from his reality of being in a possible drug induced coma.

A specific inspiration that sparked not so much the story line but totally the concept of a lone wanderer as well as the Idea of being trapped in your own self conscious was the Xbox Arcade game "Limbo"

As you can see by the front cover of the game it matches almost everything I have described above. Bellow are a few screen shots of the game play and it will become clear as to why we see this game as such an inspiration for creating a haunting ominous effect by playing with the Idea of loneliness.

As you can see from the various screen shots this kind setting would obviously be difficult to capture in real life on film however we want to really be able to duplicate or even enhance the sense of loneliness the protagonist will have to tackle in our final film.

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